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Psych Out

By Romeo Muller



Official Synopsis

Playing upon Aluro's hunger for power, Mumm-Ra employs him to find the Egora Talisman, a magic charms piece which gives its possessor supreme self-confidence. Lion-O and Snarf discover Aluro searching the Cats' Lair grounds and after following him, learn of his quest and of the riddle which will lead Aluro to the talisman. Lion-O summons the other Thundercats and together they decipher the ancient scroll's riddle: they will find the talisman by traveling through the Forest of Mists to Darkside. Arriving in Darkside, the Thundercats encounter Aluro who has found the talisman. Soon, Aluro has all of the Thundercats entranced by the charm's magical powers and under his control. Discovering the talisman's closed storage box nearby, Snarf assumed an aura of confidence and attacks and defeats Aluro. Only after the Thundercats are free from their spell does Snarf learn that the storage box was empty and that the talisman was destroyed. Snarf's strength with which he freed his fellow Thundercats came from within himself.

Moral
by Robert Kuisis

Mumm-Ra and Aluro team up in an attempt to use the Egora Talisman to conquer Third Earth. Mumm-Ra bids Aluro to find the talisman, whose power is pronounced every one-thousand years when Mumm-Ra's pyramid is aligned with the full moon. The bearer of the talisman becomes supremely self-confident to the point of being invincible. Aluro, using a riddle from a scroll, finds the talisman [in] Darkside, just ahead of the Thundercats. Only Lynx-O who can't see Aluro's psych club, and Snarf, who isn't considered important enough by Aluro, remain outside his power at first. Then Lynx-O, too, succumbs by means of Aluro's voice. Only Snarf remains determined and free from defeatist attitudes. Mastering his determination, he bolsters his confidence by arming himself with many weapons of the Thundercats. He plans to find the talisman to use against Aluro and thinks he does when he finds the box which contains it. Confronting Aluro, he shatters Aluro's psych club and confidence, and turns him away. Later it is revealed that the talisman was fragmented and Snarf's victory came from his own inner confidence rather than from the talisman.

Success in action stems primarily from out abilities and our self-confidence not from external props or incidental factors . We do not perform well in a play because we dress for the part, but because we know our lines and act them well. We do not do well on test because we brag we will but because we have studied and know the material. We are not liked because of who we know but because of the kind of person we are. Confidence is important, but to help lead us to success it must be linked with competence. We are sure of ourselves in facing tasked when we know we have the ability to perform well. Authentic confidence is that which is based in a realistic knowledge of our abilities. Bragging is often done to cover up insecurity about a lack of ability, but bravado is no substitute for competence. It is when we are sure of our ability to do a given task that we can approach the task confidently and be successful.


This episode can be found on


Disc 3


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